In this module you will learn about 3 major types of 3d modeling programs, including 2 that you will use for this project. By the end of this module you will be able to:
Explain the differences and similarities between solid modeling programs and sculpting programs by creating a double bubble map
Give examples of objects you would model with each type of software
Choose which type of modeling program is best for your accessories that you're making
A 3d modeling program is a way for engineers, designers, and artists to make a virtual representation of a three dimensional object. The programs use math to create the three dimensional coordinates (x, y, z) that represent the object.
There are many different types and makers of 3d modeling software, and each has its own advantages and disadvantages. In this project, there are two main programs that we will learn: TinkerCAD and SculptGL
A solid modeling program works with solid, often geometric, shapes to create 3d files. Solid modeling programs are best used for objects that are based the basic geometric shapes such as cubes, spheres, pyramids, cones, and prisms.
The basic shapes can also be combined to create compound shapes such as a snow cone shape, house, cup, or infinite other possibilities.
While anything CAN be made in a solid modeling program, more organic shapes can take a lot of time to create an accurate model. For objects that are rigid, but organic such as cars, airpods, or complex shapes that are hard to identify, a surface modeling program may be more appropriate.
Surface modeling programs are like laying pieces foil over the surface of the object and making all the different pieces fit together. Surface modeling programs can be very challenging to learn, but are used frequently in professional fields because of their precision and flexibility compared to solid modeling programs.
Sculpting programs are a whole different animal. Envision a digital ball of clay and all the tools to shape and change that ball of clay into whatever shape you want. Sculpting programs are best suited to organic objects such as clothing, animals, plants, and people.
The type of program you use will depend on what objects you're going to have to 3d model.
If the object is very geometric such as a cell phone, coffee mug, or buildings, a Solid modeling program will probably be the best choice.
If your object is a plant, animal, fabric, or a person/character, you likely will want to use a sculpting program.
If your object is somewhere in between, a surface modeling program is probably right for you.
Congratulations finishing module 5!
Please fill out the exit ticket.
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